Damage System 1/2 (0.1.5)


Damage system implementation for cars. 

  • Both engines and cars now have visual damage when lower durability
  • Engines will now be unusable if a part is at 0% durability
  • Engine parts perfromance is now also dependent on durability
  • Engines can take damage from improper modification of the engine, such as having too much horsepower for the internals, overheating, or having too much boost/compression.


Part 2 of this update will include damage for car parts when colliding with objects and some way to repair damaged parts.

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